What makes ryze so good




















Absolutely brilliant place, very busy but great atmosphere. Cafe great too with plenty of choice for food and drinks with a viewing area to watch your kids have fun. I won't spoil it but the giant foam pits are amazing, and the slanted trampolines are fab. Even if you can only jump up and down you will have a great time as long as you do what you know you can do…. Took 2 14yr olds here and they both loved it. The staff were very accommodating and changed us to the earlier session as we had arrived earlier than planned.

Will definitely be back. Went here with a friend was really organised. Safety briefing knew what you were and were not to do. Tonnes of stuff to go on and the hour went so fast! There was quite a lot of people on the trampolines but I never at any point thought it was too many. Fantastic value for money will be back! If your child is the shy, sensitive and retiring type then release their inner beast and get to Ryze - it's truly everything I wished had been there for me 40 years ago. Plenty of trampolines and very careful on the safety - Ryze does as much as possible to make sure that kids of all ages bounce the living daylights out of themselves whilst doing so in a playfully expressive environment with lots of varied sections.

There's an enclosed Dodgeball, Dunk the basketball, Tarzan swinging ropes, walking a narrow beam and high leap off zone many into foam pieces covered trampolines for extra safety.

I had my 25 and 12 year old son entertaining me with their "flights" as they are known - and I've honestly not laughed so much for ages.

Amazing place for both adults and children! So much fun and great value for money. Staff are always friendly and welcoming. The best two hours of fun in a long time! Fantastic fun, clean, well organised. Armed with immense arcane power and a boundless constitution, he tirelessly hunts for World Runes—fragments See More. Ryze's spells deal extra damage based on his Bonus Mana, and he gains a percentage increase to his maximum Mana based on his Ability Power.

Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Movement Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Join or Log In. Join the leading League of Legends community.

Create and share Champion Guides and Builds. Login Social Login. Create Account Social Register. Vote Vote. Ryze Build Guide by Polarshift [ Build Guide By Polarshift Follow. Guide Discussion 31 More Ryze Guides. Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so! I liked this Guide.

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Ryze Teleport. Ryze vs Heavy CC. Ryze vs Assassin matchups. Ryze Ignite. Ryze vs Skillshots Faker? Ryze Barrier Barrier. Ranked in Middle Lane. Tear of the Goddess Corrupting Potion. Ability Order Most often 1 2. Overload Q Q. Rune Prison W W. Spell Flux E E. Realm Warp R R. Extreme Major Even Minor Tiny. Show All. None Low Ok Strong Ideal. Extreme Threats. Ideal Synergies.

Ideal Strong Ok Low None. Ryze counters well. Ryze gets countered. Hello everyone, welcome to my guide! My name is Polarshift.

I'm a player that has always been interested in a bunch of roles and champions, allowing me to possess quite a lot of general game-knowledge. So why don't I use my knowledge to help other people out that are interested in the same champions that I enjoy to play? Before I make any of these guides, I like to do my own little research about the champion to correct any wrong views I might have, thus raising the quality of these guides.

I hope that you enjoy reading my guide and that it'll answer any questions you had. Ryze is one of my favourite champions and he's really strong when piloted correctly. Ryze can get through a lot of the mid and toplane matchups safely, even when it's a hard matchup. I've spent a lot of time on this guide and I'd love it if you'd like to follow me on Twitch. Come and join my Discord community server if you have any more questions or would like to chill, join giveaways and be updated for more guides and tips!

Please upvote and leave a comment if you liked the guide so more people get to see it! Ryze is a versatile champion and can be picked into and against a lot of teamcompositions. Ryze thrives best when his team can peel for him and play around him his root with Rune Prison and his damage. Ryze needs time to scale, but he excels in skirmishes and teamfights where he has the time to deal damage and catch people off with his Rune Prison. With his excellent waveclear he can splitpush very well and regroup with his team very quickly when needed, whether that is by walking after pushing a wave or by using his ultimate Realm Warp or Teleport.

Although Ryze has a lot of damage, he has an awful sustain problem this season because they removed the shielding he had. If you don't manage your waves correctly early in the game, you will definitely be zoned from your creeps or even killed since your escaping tools are below mediocre. Ryze relies, even more so than other champions, HEAVILY on good positioning and doesn't thrive when the enemy has a lot of cc, especially cc that is hard to dodge or just plain point-and-click.

Every spell you cast locks you in place for a small time-frame, unlike for example Syndra or Orianna who can move while casting. Ryze 's Spell Flux does spread, but tanky champions, like Maokai , are still a nuisance to him since he won't be able to access the backline properly. Champions with hard-engage are a nightmare for Ryze , since he doesn't have any movement abilities.

Don't pick Ryze when your team is already heavy on magic damage since the whole point of Ryze is dealing magic damage in high amounts. Let's first talk about maxing out your abilities. Ryze will almost always level his abilities in the same order, except when he has a tough time getting close at level 1.

If thats the case, you go Spell Flux first instead and the flux spread will allow you to start stacking Manaflow Band. In most games, you will level up your abilities in the following order: Ability Sequence 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Ryze is pretty straightforward as far as his runes and summoner spells go.

Most of the time you want to run the basic page with Phase Rush at the top of this page. Sometimes you can make slight changes to your runes. Since I've been asked to go more in-depth about the items; I'll be explaining why you go a particular item.

The passive gives you extra damage and it also gives movement speed. All other legendaries also get magic penetration which amplifies your damage against champions that want to build mainly damage! Everfrost I like to build Everfrost, since you can root someone for a total of 3 seconds if you combo your spells right.

Everfrost works exceptionally well versus targets without dashes and is a decent tankier and more setup-oriented alternative to Luden's Tempest. The passive also gives you ability haste on your Legendary items, which works well with a battle-mage like Ryze. Seraph's Embrace Completed version of AA. Gives a lot of AP when finished, much needed mana which also translates into a lot of AP and the ability to build tear early.

You want to get this item relatively early, since it synergizes so well with Ryze's kit. Sadly it doesn't give a shield anymore since Season 11, so it does not give you a lot of survivability. Zhonya's Hourglass Amazing item for extra survivability and it also works to deny some ultimate abilties like Zed's Death Mark.

Morellonomicon Frozen Heart is a great choice against champions that deal AD damage and rely on melee auto-attacks since this item gives you a lot of armor and lowers the attack speed of enemies that are close to you.

This item also gives a great amount of mana, making it a useful combination with Riftmaker. The passive of Banshee's Veil is useful against champions who like to use their CC or ability as an engaging tool. Mejai's Soulstealer Very strong on AP champions, however this one is a bit more risky. Should only be build if you think you'll be able to stack it and stay alive.

This item is the cheapest Legendary; it will give you the extra stats from your Mythic item of choice. The item got a bit more costly in the beginning of Season 11, but they've brought the price down again in patch Morellonomicon Item that's useful when the enemy has champions with a lot of healing. Rylai's Crystal Scepter Synergizes decently well with Ryze's kit since it gives a whopping 90 AP, a lot of extra health and a slow that allows you to hit your spells once applied.

Still, because there are better items to build right now, this item has become obsolete. Ionian Boots of Lucidity Great for if you're snowballing and also works well with any active items you might have. These are the boots I build the most right now. Sorcerer's Shoes Great item for some early to mid game damage since it gives 18 magic penetration quite early. Mercury's Treads are primarily amazing against CC since it gives the tenacity stat. For the other boots: I don't recommend the other boots since they dont work that well with Ryze's kit.

Ryze has a lot of combo's and most of them are improvisation; that's what makes the champion Ryze hard. EQ - Spread and damage. Good for waveclearing and poking the enemy. EW - Rooting an enemy with Rune Prison. Good for setting up a quick play when your damage isn't important. EEQ - Using the Overload movement speed passive to get close to enemies and catch them off-guard.

Wait for your Spell Flux cooldown before casting Overload so you can continue the combo after. QEWQ - Basic combo when you want to escape quickly, this will proc the Overload movement speed passive.

You can leave out the first Overload when needed. If you have enough distance between you and the target the enemy will get rooted, this is especially helpful when you have a ranged advantage.

Remember that you can wait with using your abilities in order for your Spell Flux to come off cooldown, so you can use the rest of your combo faster. So apply Spell Flux to an enemy and then wait till its almost off cooldown again. W is often enough of a slow for you to be able to connect your Q's.

At close to max range casting, Rune Prison will connect before Overload , rooting the target in place; allowing you to get all your damage off. A lot of Everfrost combo's from a Reddit user: Reddit Post. If Ryze 's character model is not facing the inner circle and you're on the outer edge of Realm Warp it will sometimes not take you with it. Using Zhonya's Hourglass will cancel the teleportation.

Realm Warp can go over walls if you are closer to the other side of the wall with your character. You can also use it to go back to lane to miss less creeps or join a skirmish or teamfight later in the game. Most types of crowd control except for example slows will cancel your ultimate so be careful when you use it! Don't use your Realm Warp to get close to champions with AOE abilities like Orianna , Malphite and Fiddlesticks , you will just bring in your team to die and potentially lose the game.

Ryze is able to bring minions with him when he uses Realm Warp ; this might be useful if you want to push a turret fast or deny someone a push. Zac blobs can be taken with you too. Also another tip: using Rune Prison on enemies will cancel their Teleport summoner spell.



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